<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Snapscape - Desert pack Devlog - itch.io</title><link>https://dabba9.itch.io/snapscape-desert</link><description>Modular low-poly desert tiles: roads, rivers, lakes, bridges, cliffs and waterfalls</description><item><guid>https://dabba9.itch.io/snapscape-desert/devlog/1694464/snapscape-desert-110-proportions</guid><title>Snapscape - Desert 1.1.0: Proportions</title><link>https://dabba9.itch.io/snapscape-desert/devlog/1694464/snapscape-desert-110-proportions</link><pubDate>Tue, 06 Oct 2026 20:06:31 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Snapscape – Desert v1.1.0: wider roads, taller palms Desert gets the same big update as Countryside 1.2: every road is now 4 m wide – two 2 m lanes instead of a single 2 m strip. Desert roads join...</p>]]></description></item><item><guid>https://dabba9.itch.io/snapscape-desert/devlog/1690161/snapscape-countryside-desert-transitions-101-bugfixes</guid><title>Snapscape - Countryside Desert Transitions 1.0.1: Bugfixes</title><link>https://dabba9.itch.io/snapscape-desert/devlog/1690161/snapscape-countryside-desert-transitions-101-bugfixes</link><pubDate>Sun, 04 Oct 2026 12:17:27 GMT</pubDate><category>devlog</category><description><![CDATA[<p>- 104_Terrain_Transition_Road and 112_Terrain_Transition_Road_Trees : the road sat 1 m too low and was hidden under the terrain. It is back at the usual road height (1.1 m) and joins Countryside and D...</p>]]></description></item></channel></rss>