<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Snapscape - Countryside pack Devlog - itch.io</title><link>https://dabba9.itch.io/snapscape-countryside</link><description>Modular low-poly terrain tiles: roads, rivers, lakes, bridges, cliffs and waterfalls</description><item><guid>https://dabba9.itch.io/snapscape-countryside/devlog/1695993/snapscape-countryside-121-field-fix</guid><title>Snapscape - Countryside 1.2.1: Field fix</title><link>https://dabba9.itch.io/snapscape-countryside/devlog/1695993/snapscape-countryside-121-field-fix</link><pubDate>Wed, 07 Oct 2026 15:20:43 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Snapscape – Countryside v1.2.1: closed wheat field edges A small bugfix for the wheat fields. On some field tiles the wheat had no crop wall where it ends – seen from the grass side, the field loo...</p>]]></description></item><item><guid>https://dabba9.itch.io/snapscape-countryside/devlog/1694439/snapscape-countryside-120-proportions</guid><title>Snapscape - Countryside 1.2.0: Proportions</title><link>https://dabba9.itch.io/snapscape-countryside/devlog/1694439/snapscape-countryside-120-proportions</link><pubDate>Tue, 06 Oct 2026 19:48:05 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Snapscape – Countryside v1.2.0: wider roads, bigger trees The biggest change since the first release: every road is now 4 m wide – two 2 m lanes instead of a single 2 m strip. Roads finally have r...</p>]]></description></item><item><guid>https://dabba9.itch.io/snapscape-countryside/devlog/1689145/snapscape-countryside-110-farmland-update</guid><title>Snapscape - Countryside 1.1.0: Farmland update</title><link>https://dabba9.itch.io/snapscape-countryside/devlog/1689145/snapscape-countryside-110-farmland-update</link><pubDate>Sat, 03 Oct 2026 21:55:32 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzMwNTExMDY5LnBuZw==/400x224%23c/WwhIBU.png" class="post_image"/><p>The countryside finally has farms. This update adds 21 tiles and 10 props, all built in the same low-poly vertex-color style and on the same 10 m grid, so they snap straight into your existing maps. N...</p>]]></description></item></channel></rss>